A Cybersecurity Model for a Roblox-based Metaverse Architecture Framework

1
Professor Gabriel Kabanda
Professor Gabriel Kabanda
2
Dr. Colletor Tendeukai Chipfumbu
Dr. Colletor Tendeukai Chipfumbu
3
Tinashe Chingoriwo
Tinashe Chingoriwo

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The adoption of virtual reality (VR) and augmented reality (AR) headsets in futuristic and science fiction has made it possible for the Metaverse to exist as a single, universal, immersive virtual universe. By extending technology outside of our physical reality, the Metaverse alters the human experience. The four categories we use to categorize metaverse definitions are environment, interface, interaction, and social value. Currently, it is unclear what the metaverse’s structure and elements are. A cybersecurity framework for these devices is necessary as the world grows more interconnected and immersive technologies are increasingly widely used in business, government, and consumer markets. Used was a literature review. The goal of the study is to create a cybersecurity model for a Roblox-based Metaverse architecture framework that can be applied to internationalization, the value chain of education, and the delivery of online and e-learning education. The research is conducted using the Interpretivist Paradigm.

Funding

No external funding was declared for this work.

Conflict of Interest

The authors declare no conflict of interest.

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No ethics committee approval was required for this article type.

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Not applicable for this article.

Professor Gabriel Kabanda. 2026. \u201cA Cybersecurity Model for a Roblox-based Metaverse Architecture Framework\u201d. Global Journal of Computer Science and Technology - E: Network, Web & Security GJCST-E Volume 23 (GJCST Volume 23 Issue E1): .

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Secure Roblox metaverse with innovative cybersecurity architecture for virtual environments. Perfect for researchers and developers.
Issue Cover
GJCST Volume 23 Issue E1
Pg. 11- 33
Journal Specifications

Crossref Journal DOI 10.17406/gjcst

Print ISSN 0975-4350

e-ISSN 0975-4172

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GJCST-E Classification: DDC Code: 721 LCC Code: TH151
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v1.2

Issue date

August 1, 2023

Language

English

Experiance in AR

The methods for personal identification and authentication are no exception.

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The adoption of virtual reality (VR) and augmented reality (AR) headsets in futuristic and science fiction has made it possible for the Metaverse to exist as a single, universal, immersive virtual universe. By extending technology outside of our physical reality, the Metaverse alters the human experience. The four categories we use to categorize metaverse definitions are environment, interface, interaction, and social value. Currently, it is unclear what the metaverse’s structure and elements are. A cybersecurity framework for these devices is necessary as the world grows more interconnected and immersive technologies are increasingly widely used in business, government, and consumer markets. Used was a literature review. The goal of the study is to create a cybersecurity model for a Roblox-based Metaverse architecture framework that can be applied to internationalization, the value chain of education, and the delivery of online and e-learning education. The research is conducted using the Interpretivist Paradigm.

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A Cybersecurity Model for a Roblox-based Metaverse Architecture Framework

Professor Gabriel Kabanda
Professor Gabriel Kabanda
Dr. Colletor Tendeukai Chipfumbu
Dr. Colletor Tendeukai Chipfumbu
Tinashe Chingoriwo
Tinashe Chingoriwo

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