A Framework for Cross-Platform E-Commerce Website Development for Multiple Devices and Browsers

1
Coen de Natris
Coen de Natris
2
Lelia Livadas
Lelia Livadas
1 University of Liverpool

Send Message

To: Author

GJCST Volume 13 Issue E8

Article Fingerprint

ReserarchID

CSTNWSF7ERC

A Framework for Cross-Platform E-Commerce Website Development for Multiple Devices and Browsers Banner
  • English
  • Afrikaans
  • Albanian
  • Amharic
  • Arabic
  • Armenian
  • Azerbaijani
  • Basque
  • Belarusian
  • Bengali
  • Bosnian
  • Bulgarian
  • Catalan
  • Cebuano
  • Chichewa
  • Chinese (Simplified)
  • Chinese (Traditional)
  • Corsican
  • Croatian
  • Czech
  • Danish
  • Dutch
  • Esperanto
  • Estonian
  • Filipino
  • Finnish
  • French
  • Frisian
  • Galician
  • Georgian
  • German
  • Greek
  • Gujarati
  • Haitian Creole
  • Hausa
  • Hawaiian
  • Hebrew
  • Hindi
  • Hmong
  • Hungarian
  • Icelandic
  • Igbo
  • Indonesian
  • Irish
  • Italian
  • Japanese
  • Javanese
  • Kannada
  • Kazakh
  • Khmer
  • Korean
  • Kurdish (Kurmanji)
  • Kyrgyz
  • Lao
  • Latin
  • Latvian
  • Lithuanian
  • Luxembourgish
  • Macedonian
  • Malagasy
  • Malay
  • Malayalam
  • Maltese
  • Maori
  • Marathi
  • Mongolian
  • Myanmar (Burmese)
  • Nepali
  • Norwegian
  • Pashto
  • Persian
  • Polish
  • Portuguese
  • Punjabi
  • Romanian
  • Russian
  • Samoan
  • Scots Gaelic
  • Serbian
  • Sesotho
  • Shona
  • Sindhi
  • Sinhala
  • Slovak
  • Slovenian
  • Somali
  • Spanish
  • Sundanese
  • Swahili
  • Swedish
  • Tajik
  • Tamil
  • Telugu
  • Thai
  • Turkish
  • Ukrainian
  • Urdu
  • Uzbek
  • Vietnamese
  • Welsh
  • Xhosa
  • Yiddish
  • Yoruba
  • Zulu

The aim of this study has been to identify Human-Computer Interaction (HCI) design methods and techniques for the development of cross-platform e-commerce websites that can be used on multiple devices with different screen sizes and web browsers. The findings presented here are based on a theoretical framework consisting of three categorizations: composition, continuity and consistency. The framework was implemented with the aid of a case study and a prototype implementation that adapts to the user context. The development of the prototype was based on the evaluation of existing e-commerce websites. Identified usability issues were readability and the fact that tasks should be dependent on the user context. The overall results of this study are presented as a set of usability guidelines for cross-platform e-commerce, which highlight the importance of identifying the users’ needs as well as the context in which they operate, by offering a common set of functionality between devices and using device specific input mechanisms.

15 Cites in Articles

References

  1. Minna Wäljas,Katarina Segerståhl,Kaisa Väänänen-Vainio-Mattila,Harri Oinas-Kukkonen (2010). Cross-platform service user experience.
  2. Wayne Huang,Taowen Le,X Li,S Gandha (2006). Categorizing web features and functions to evaluate commercial web sites.
  3. B Frost (2012). Responsive Navigation Patterns.
  4. L Wroblewski (2012). Multi-Device Layout Patterns.
  5. M Winckler,J Vanderdonckt (2005). Towards a User-Centered Design of Web Applications based on a Task Model.
  6. M Winckler,P Palanque (2003). State Web Charts: A Formal Description Technique Dedicated to Navigation Modelling of Web Applications.
  7. S Heim (2008). The Resonant Interface, HCI Foundations for Interaction Design.
  8. W3c (2012). Markup Validation Service.
  9. Gaëlle Calvary,Joëlle Coutaz,David Thevenin,Quentin Limbourg,Laurent Bouillon,Jean Vanderdonckt (2003). A Unifying Reference Framework for multi-target user interfaces.
  10. E Marcotte (2010). Responsive Web Design.
  11. J Nielsen (2003). Usability 101: Introduction to Usability.
  12. J Nielsen,R Molich,C Snyder,S Farrell (2000). E-commerce User Experience: Search.
  13. F Paterno,C Mancini,S Meniconi (1997). ConcurTaskTrees: A Diagrammatic Notation for Specifying Task Models.
  14. Fabio Paternò,Giuseppe Zichittella (2010). Desktop-to-Mobile Web Adaptation through Customizable Two-Dimensional Semantic Redesign.
  15. L Wroblewski (2012). Multi-Device Layout Patterns.

Funding

No external funding was declared for this work.

Conflict of Interest

The authors declare no conflict of interest.

Ethical Approval

No ethics committee approval was required for this article type.

Data Availability

Not applicable for this article.

Coen de Natris. 2013. \u201cA Framework for Cross-Platform E-Commerce Website Development for Multiple Devices and Browsers\u201d. Global Journal of Computer Science and Technology - E: Network, Web & Security GJCST-E Volume 13 (GJCST Volume 13 Issue E8): .

Download Citation

Article content is being processed or not available yet.

Issue Cover
GJCST Volume 13 Issue E8
Pg. 41- 46
Journal Specifications

Crossref Journal DOI 10.17406/gjcst

Print ISSN 0975-4350

e-ISSN 0975-4172

Classification
Not Found
Version of record

v1.2

Issue date

June 20, 2013

Language

English

Experiance in AR

The methods for personal identification and authentication are no exception.

Read in 3D

The methods for personal identification and authentication are no exception.

Article Matrices
Total Views: 9414
Total Downloads: 2638
2026 Trends
Research Identity (RIN)
Related Research

Article in Review

The aim of this study has been to identify Human-Computer Interaction (HCI) design methods and techniques for the development of cross-platform e-commerce websites that can be used on multiple devices with different screen sizes and web browsers. The findings presented here are based on a theoretical framework consisting of three categorizations: composition, continuity and consistency. The framework was implemented with the aid of a case study and a prototype implementation that adapts to the user context. The development of the prototype was based on the evaluation of existing e-commerce websites. Identified usability issues were readability and the fact that tasks should be dependent on the user context. The overall results of this study are presented as a set of usability guidelines for cross-platform e-commerce, which highlight the importance of identifying the users’ needs as well as the context in which they operate, by offering a common set of functionality between devices and using device specific input mechanisms.

Our website is actively being updated, and changes may occur frequently. Please clear your browser cache if needed. For feedback or error reporting, please email [email protected]
×

This Page is Under Development

We are currently updating this article page for a better experience.

Request Access

Please fill out the form below to request access to this research paper. Your request will be reviewed by the editorial or author team.
X

Quote and Order Details

Contact Person

Invoice Address

Notes or Comments

This is the heading

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo.

High-quality academic research articles on global topics and journals.

A Framework for Cross-Platform E-Commerce Website Development for Multiple Devices and Browsers

Coen de Natris
Coen de Natris University of Liverpool
Lelia Livadas
Lelia Livadas

Research Journals