Effects of Violent Video/Computer Games

1
Khandaker Ashikur Rahman
Khandaker Ashikur Rahman

Send Message

To: Author

GJHSS Volume 16 Issue C5

Article Fingerprint

ReserarchID

6M276

Effects of Violent Video/Computer Games Banner
  • English
  • Afrikaans
  • Albanian
  • Amharic
  • Arabic
  • Armenian
  • Azerbaijani
  • Basque
  • Belarusian
  • Bengali
  • Bosnian
  • Bulgarian
  • Catalan
  • Cebuano
  • Chichewa
  • Chinese (Simplified)
  • Chinese (Traditional)
  • Corsican
  • Croatian
  • Czech
  • Danish
  • Dutch
  • Esperanto
  • Estonian
  • Filipino
  • Finnish
  • French
  • Frisian
  • Galician
  • Georgian
  • German
  • Greek
  • Gujarati
  • Haitian Creole
  • Hausa
  • Hawaiian
  • Hebrew
  • Hindi
  • Hmong
  • Hungarian
  • Icelandic
  • Igbo
  • Indonesian
  • Irish
  • Italian
  • Japanese
  • Javanese
  • Kannada
  • Kazakh
  • Khmer
  • Korean
  • Kurdish (Kurmanji)
  • Kyrgyz
  • Lao
  • Latin
  • Latvian
  • Lithuanian
  • Luxembourgish
  • Macedonian
  • Malagasy
  • Malay
  • Malayalam
  • Maltese
  • Maori
  • Marathi
  • Mongolian
  • Myanmar (Burmese)
  • Nepali
  • Norwegian
  • Pashto
  • Persian
  • Polish
  • Portuguese
  • Punjabi
  • Romanian
  • Russian
  • Samoan
  • Scots Gaelic
  • Serbian
  • Sesotho
  • Shona
  • Sindhi
  • Sinhala
  • Slovak
  • Slovenian
  • Somali
  • Spanish
  • Sundanese
  • Swahili
  • Swedish
  • Tajik
  • Tamil
  • Telugu
  • Thai
  • Turkish
  • Ukrainian
  • Urdu
  • Uzbek
  • Vietnamese
  • Welsh
  • Xhosa
  • Yiddish
  • Yoruba
  • Zulu

The research topic for this paper presented hereby is on the topic titled ‘The effects of violent video/ computer games. My research paper basically focuses on the effects of playing violent video or computer games. For my research I also gathered primary and secondary data which shows the positive and negative effects of playing violent computer games.

Funding

No external funding was declared for this work.

Conflict of Interest

The authors declare no conflict of interest.

Ethical Approval

No ethics committee approval was required for this article type.

Data Availability

Not applicable for this article.

Khandaker Ashikur Rahman. 2016. \u201cEffects of Violent Video/Computer Games\u201d. Global Journal of Human-Social Science - C: Sociology & Culture GJHSS-C Volume 16 (GJHSS Volume 16 Issue C5): .

Download Citation

Issue Cover
GJHSS Volume 16 Issue C5
Pg. 33- 45
Journal Specifications

Crossref Journal DOI 10.17406/GJHSS

Print ISSN 0975-587X

e-ISSN 2249-460X

Keywords
Classification
GJHSS-C Classification: FOR Code: 370199p
Version of record

v1.2

Issue date

September 12, 2016

Language

English

Experiance in AR

The methods for personal identification and authentication are no exception.

Read in 3D

The methods for personal identification and authentication are no exception.

Article Matrices
Total Views: 3818
Total Downloads: 1934
2026 Trends
Research Identity (RIN)
Related Research

Published Article

The research topic for this paper presented hereby is on the topic titled ‘The effects of violent video/ computer games. My research paper basically focuses on the effects of playing violent video or computer games. For my research I also gathered primary and secondary data which shows the positive and negative effects of playing violent computer games.

Our website is actively being updated, and changes may occur frequently. Please clear your browser cache if needed. For feedback or error reporting, please email [email protected]
×

This Page is Under Development

We are currently updating this article page for a better experience.

Request Access

Please fill out the form below to request access to this research paper. Your request will be reviewed by the editorial or author team.
X

Quote and Order Details

Contact Person

Invoice Address

Notes or Comments

This is the heading

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo.

High-quality academic research articles on global topics and journals.

Effects of Violent Video/Computer Games

Khandaker Ashikur Rahman
Khandaker Ashikur Rahman

Research Journals