Exploring the Educational Potential of AI Generative Art in 3D Design Fundamentals: A Case Study on Prompt Engineering and Creative Workflows

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Jonathan Proulx Guimond
Jonathan Proulx Guimond Professor, Lead XR Disruptor, Department Head
σ
James Hutson
James Hutson
ρ
Bryan Robertson
Bryan Robertson
α Lindenwood University Lindenwood University

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Exploring the Educational Potential of AI Generative Art in 3D Design Fundamentals: A Case Study on Prompt Engineering and Creative Workflows

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References

19 Cites in Article
  1. D Ahmed (2020). Senses, experiences, emotions, memories: artificial intelligence as a design instead of for a design in contemporary Japan.
  2. G Ajani (2022). Human authorship and art created by artificial intelligence-where do we stand?.
  3. T Ansari (2022). How AI Transformed the Art World in 2022.
  4. M Cheng (2022). The creativity of artificial intelligence in art.
  5. N Compton (2022). Generative art: The creatives powering the AI art boom.
  6. M Csikszentmihályi (1988). Society, culture, and person: A systems view of creativity.
  7. Amanda Culp-Roche,Debra Hampton,Angie Hensley,Jessica Wilson,Amanda Thaxton-Wiggins,Jo Otts,Sharon Fruh,Debra Moser (2020). Generational Differences in Faculty and Student Comfort With Technology Use.
  8. J Skelton,C Rodgers,L Ellis,A Lyles (2022). Rubrics and Evaluations.
  9. J Hong,N Curran (2019). Artificial intelligence, artists, and art: Attitudes toward artwork produced by humans vs. artificial intelligence.
  10. K Jennings (2010). Developing creativityartificial barriers in artificial intelligence.
  11. S Kosunen,N Haltia,J Saari,S Jokila,E Halmkrona (2021). Private supplementary tutoring and socio-economic differences in access to higher education.
  12. Neil Mulholland (2022). 2. Definitions of Art and the Art World.
  13. B Murphy (2022). Unknown Title.
  14. H Rosenberg (1983). The de-definition of art.
  15. B Sherry (2022). 3 limits to artificial intelligence's creativity (and how to solve them): Here's what you need to know about harnessing A.I. technology to be more creative.
  16. T Slotte Dufva (2023). Entanglements in AI art.
  17. G Wellner (2022). Digital imagination, fantasy, AI art.
  18. A Wright,V Roscigno,N Quadlin (2021). First-generation students, college majors and gendered pathways.
  19. Caiming Zhang,Yang Lu (2021). Study on artificial intelligence: The state of the art and future prospects.

Funding

No external funding was declared for this work.

Conflict of Interest

The authors declare no conflict of interest.

Ethical Approval

No ethics committee approval was required for this article type.

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How to Cite This Article

Jonathan Proulx Guimond. 2026. \u201cExploring the Educational Potential of AI Generative Art in 3D Design Fundamentals: A Case Study on Prompt Engineering and Creative Workflows\u201d. Global Journal of Human-Social Science - A: Arts & Humanities GJHSS-A Volume 23 (GJHSS Volume 23 Issue A2): .

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Alt text: Exploring AI's role in engineering and creative workflows through a case study in education.
Journal Specifications

Crossref Journal DOI 10.17406/GJHSS

Print ISSN 0975-587X

e-ISSN 2249-460X

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GJHSS-A Classification: LCC Code: N8350
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v1.2

Issue date

May 16, 2023

Language
en
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Exploring the Educational Potential of AI Generative Art in 3D Design Fundamentals: A Case Study on Prompt Engineering and Creative Workflows

James Hutson
James Hutson
Bryan Robertson
Bryan Robertson

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