Gamification or Gaming Techniques Applied to Pedagogy Foundations of the Cognitive Neuroscience Applied to the Education

1
Martin J. Mazzoglio y Nabar
Martin J. Mazzoglio y Nabar
2
Ruben D. Algieri
Ruben D. Algieri
3
Elba B. Tornese
Elba B. Tornese
1 Buenos Aires University

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The game, in addition to a ludic activity, has didactic applications in different stages of the learning process of a subject. The game has components and pedagogic, cultural, social, emotional, and neurocognitive significances which position it as an educational resource of excellence when designing teaching strategies. The aim of this article was to describe the foundations of the gamification applied to teaching from the perspective of the cognitive neuroscience, with a focus in the recent developments which provide the studies of neuroimages and neurophysiology, and its utilization in the classroom environment.

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No external funding was declared for this work.

Conflict of Interest

The authors declare no conflict of interest.

Ethical Approval

No ethics committee approval was required for this article type.

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Not applicable for this article.

Martin J. Mazzoglio y Nabar. 2018. \u201cGamification or Gaming Techniques Applied to Pedagogy Foundations of the Cognitive Neuroscience Applied to the Education\u201d. Global Journal of Human-Social Science - G: Linguistics & Education GJHSS-G Volume 18 (GJHSS Volume 18 Issue G2): .

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Crossref Journal DOI 10.17406/GJHSS

Print ISSN 0975-587X

e-ISSN 2249-460X

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GJHSS-G Classification: FOR Code: 139999
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v1.2

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March 9, 2018

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English

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The game, in addition to a ludic activity, has didactic applications in different stages of the learning process of a subject. The game has components and pedagogic, cultural, social, emotional, and neurocognitive significances which position it as an educational resource of excellence when designing teaching strategies. The aim of this article was to describe the foundations of the gamification applied to teaching from the perspective of the cognitive neuroscience, with a focus in the recent developments which provide the studies of neuroimages and neurophysiology, and its utilization in the classroom environment.

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Gamification or Gaming Techniques Applied to Pedagogy Foundations of the Cognitive Neuroscience Applied to the Education

Martin J. Mazzoglio y Nabar
Martin J. Mazzoglio y Nabar Buenos Aires University
Ruben D. Algieri
Ruben D. Algieri
Elba B. Tornese
Elba B. Tornese

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