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ReserarchID
B6715
This paper proposes a graphical interface to be integrated into the physical architecture that has been established to receive a specific process of assembling the front suspension to the automobile. The physical architecture contains many cells with the necessary means to enable workers to carry out assemblies of various types of suspensions. In the development of the graphical interface are considered means for defining the formal sequence of assembly of each type of suspension in order to increase the production capacity and decrease losses by undue assemblies. The layout set for virtual components and also the choice of resources are planned to increase the expressiveness and ease of use of each window contained in the graphical interface. The validation of the operational features of the graphical interface is obtained by carrying out practical tests on a prototype that uses the basic elements that are specified in the aforementioned physical architecture.
Francisco Carlos Parquet Bizarria. 2016. \u201cGraphic Interface Applied to the Front Suspension Assembly Process for Automobile\u201d. Global Journal of Research in Engineering - F: Electrical & Electronic GJRE-F Volume 16 (GJRE Volume 16 Issue F1): .
Crossref Journal DOI 10.17406/gjre
Print ISSN 0975-5861
e-ISSN 2249-4596
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Total Score: 104
Country: Brazil
Subject: Global Journal of Research in Engineering - F: Electrical & Electronic
Authors: Francisco C. P. Bizarria, Jose W. P. Bizarria, Rogerio Oliveira de Paula, Ariadne Arrais Cruz (PhD/Dr. count: 0)
View Count (all-time): 236
Total Views (Real + Logic): 4026
Total Downloads (simulated): 1950
Publish Date: 2016 02, Thu
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This paper proposes a graphical interface to be integrated into the physical architecture that has been established to receive a specific process of assembling the front suspension to the automobile. The physical architecture contains many cells with the necessary means to enable workers to carry out assemblies of various types of suspensions. In the development of the graphical interface are considered means for defining the formal sequence of assembly of each type of suspension in order to increase the production capacity and decrease losses by undue assemblies. The layout set for virtual components and also the choice of resources are planned to increase the expressiveness and ease of use of each window contained in the graphical interface. The validation of the operational features of the graphical interface is obtained by carrying out practical tests on a prototype that uses the basic elements that are specified in the aforementioned physical architecture.
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