Quantum Computer as Analog Computer on GPU

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GFE3X

High-resolution image of quantum computer using GPU technology.

Quantum Computer as Analog Computer on GPU

Alexander SOIGUINE
Alexander SOIGUINE
DOI

Abstract

The geometric algebra lift of conventional quantum mechanics qubits is the game-changing quantum leap forward potentially kicking from the quantum computing market big fishes (IBM, Microsoft, Google, dozens of smaller ones) investing billions in elaborating quantum computing devices. It brings into reality a kind of physical field spreading through the whole three-dimensional space and values of the time parameter. The fields can be modified instantly in all points of space and time values. All measured observable values are simultaneously available all together, not through looking one by one. In this way the new type of quantum computer appeared to be a kind of analog computer keeping and instantly processing information by and on sets of objects possessing an infinite number of degrees of freedom. As practical implementation, the multithread GPUs with the CUDA language functionality allow creating of software simulating that kind of fields processing numbers of space/time discrete points only restricted by the GPU threads capacity.

Quantum Computer as Analog Computer on GPU

The geometric algebra lift of conventional quantum mechanics qubits is the game-changing quantum leap forward potentially kicking from the quantum computing market big fishes (IBM, Microsoft, Google, dozens of smaller ones) investing billions in elaborating quantum computing devices. It brings into reality a kind of physical field spreading through the whole three-dimensional space and values of the time parameter. The fields can be modified instantly in all points of space and time values. All measured observable values are simultaneously available all together, not through looking one by one. In this way the new type of quantum computer appeared to be a kind of analog computer keeping and instantly processing information by and on sets of objects possessing an infinite number of degrees of freedom. As practical implementation, the multithread GPUs with the CUDA language functionality allow creating of software simulating that kind of fields processing numbers of space/time discrete points only restricted by the GPU threads capacity.

Alexander SOIGUINE
Alexander SOIGUINE

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Alexander Soiguine. 2026. “. Global Journal of Science Frontier Research – F: Mathematics & Decision GJSFR-F Volume 23 (GJSFR Volume 23 Issue F7): .

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Crossref Journal DOI 10.17406/GJSFR

Print ISSN 0975-5896

e-ISSN 2249-4626

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GJSFR-F Classification: FOR Code: 0801
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Quantum Computer as Analog Computer on GPU

Alexander SOIGUINE
Alexander SOIGUINE

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