Neural Networks and Rules-based Systems used to Find Rational and Scientific Correlations between being Here and Now with Afterlife Conditions
Neural Networks and Rules-based Systems used to Find Rational and
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3F15B
Gayatri Mehta
This paper is focused on how spatial learners perform on regular and constrained puzzles in an online scientific game. We used UNTANGLED, an interactive game to conduct the study presented in this manuscript. Players were presented a set of puzzles in both regular and constrained versions. The motivation behind this study was to examine the success rate of spatial learners in regular and constrained settings of the same puzzles. Our results suggest that spatially intelligent participants who played both regular and constrained puzzle format of the same game showed significant differences at the p=.05 level, indicating a level of spatial intelligence that is unprecedented. These participants showed signs of spatial intelligence necessary to solve electrical engineering problems. Our findings suggest a valuable use for electronic puzzles/games to determine which students are spatially intelligent, and potentially suited to engineering.
Gayatri Mehta. 2017. \u201cSpatial Intelligence as Related to Success on Regular and Constrained Electronic Puzzle Formats\u201d. Global Journal of Computer Science and Technology - A: Hardware & Computation GJCST-A Volume 17 (GJCST Volume 17 Issue A1): .
Crossref Journal DOI 10.17406/gjcst
Print ISSN 0975-4350
e-ISSN 0975-4172
The methods for personal identification and authentication are no exception.
Total Score: 135
Country: United States
Subject: Global Journal of Computer Science and Technology - A: Hardware & Computation
Authors: Rani Deepika Balavendran Joseph, Tika Malla, Thomas Miles, Jeanne Tunks, Gayatri Mehta (PhD/Dr. count: 0)
View Count (all-time): 263
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Publish Date: 2017 12, Fri
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Neural Networks and Rules-based Systems used to Find Rational and
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This paper is focused on how spatial learners perform on regular and constrained puzzles in an online scientific game. We used UNTANGLED, an interactive game to conduct the study presented in this manuscript. Players were presented a set of puzzles in both regular and constrained versions. The motivation behind this study was to examine the success rate of spatial learners in regular and constrained settings of the same puzzles. Our results suggest that spatially intelligent participants who played both regular and constrained puzzle format of the same game showed significant differences at the p=.05 level, indicating a level of spatial intelligence that is unprecedented. These participants showed signs of spatial intelligence necessary to solve electrical engineering problems. Our findings suggest a valuable use for electronic puzzles/games to determine which students are spatially intelligent, and potentially suited to engineering.
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