The Participation of Players in the Composition of the Locative Structure in Niantic Games

1
Bruno Assad Admus Paixão
Bruno Assad Admus Paixão
2
Joao Victor Boechat Gomide
Joao Victor Boechat Gomide
1 Universidade Fumec

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This study presents and discusses how the participation of players happens in the structure and validation of the geographical area of interest in Niantic locative games. To better understand this process, how the cities are represented and simulated inside the structure of the locative games is enlighten. This structure and the Ingress Mechanics evoke in the players two types of motivation, intrinsic and extrinsic, and it makes them participate in the validation process of areas of interest for the games around the world, which are used in Pokémon Go as well. The result of this process corresponds to the way Niantic maps physical spatiality for its locative games.

Funding

No external funding was declared for this work.

Conflict of Interest

The authors declare no conflict of interest.

Ethical Approval

No ethics committee approval was required for this article type.

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Not applicable for this article.

Bruno Assad Admus Paixão. 2019. \u201cThe Participation of Players in the Composition of the Locative Structure in Niantic Games\u201d. Global Journal of Human-Social Science - H: Interdisciplinary GJHSS-H Volume 19 (GJHSS Volume 19 Issue H1): .

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Journal Specifications

Crossref Journal DOI 10.17406/GJHSS

Print ISSN 0975-587X

e-ISSN 2249-460X

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GJHSS-H Classification: FOR Code: 110699
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v1.2

Issue date

February 27, 2019

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English

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This study presents and discusses how the participation of players happens in the structure and validation of the geographical area of interest in Niantic locative games. To better understand this process, how the cities are represented and simulated inside the structure of the locative games is enlighten. This structure and the Ingress Mechanics evoke in the players two types of motivation, intrinsic and extrinsic, and it makes them participate in the validation process of areas of interest for the games around the world, which are used in Pokémon Go as well. The result of this process corresponds to the way Niantic maps physical spatiality for its locative games.

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The Participation of Players in the Composition of the Locative Structure in Niantic Games

Bruno Assad Admus Paixão
Bruno Assad Admus Paixão Universidade Fumec
Joao Victor Boechat Gomide
Joao Victor Boechat Gomide

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