Neural Networks and Rules-based Systems used to Find Rational and Scientific Correlations between being Here and Now with Afterlife Conditions
Neural Networks and Rules-based Systems used to Find Rational and
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Scrum is one of the agile methodologies that companies seek to use for project management. Based on this fact, a mobile educational game was developed to help the teacher and dynamize the class, having some steps to follow, containing two steps, in the first one the student will complete the quiz, to know his statistics of errors and successes of the chosen answers. in the quiz about the Scrum method. In the final step, the construction of a city must be carried out that the student must fulfill, within this construction he will learn about roles, events and artifacts linked to Scrum through rules and in the continuation of the game.
Priscilla Leao De Lima. 2026. \u201cMobile Educational Game to Help the Learning of Scrum Agil Development Method\u201d. Global Journal of Human-Social Science - G: Linguistics & Education GJHSS-G Volume 22 (GJHSS Volume 22 Issue G7): .
Crossref Journal DOI 10.17406/GJHSS
Print ISSN 0975-587X
e-ISSN 2249-460X
The methods for personal identification and authentication are no exception.
Total Score: 101
Country: Brazil
Subject: Global Journal of Human-Social Science - G: Linguistics & Education
Authors: Priscilla Leao De Lima (PhD/Dr. count: 0)
View Count (all-time): 144
Total Views (Real + Logic): 1790
Total Downloads (simulated): 15
Publish Date: 2026 01, Fri
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Neural Networks and Rules-based Systems used to Find Rational and
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Scrum is one of the agile methodologies that companies seek to use for project management. Based on this fact, a mobile educational game was developed to help the teacher and dynamize the class, having some steps to follow, containing two steps, in the first one the student will complete the quiz, to know his statistics of errors and successes of the chosen answers. in the quiz about the Scrum method. In the final step, the construction of a city must be carried out that the student must fulfill, within this construction he will learn about roles, events and artifacts linked to Scrum through rules and in the continuation of the game.
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